Can We Make RPG Death Exciting Again?


RPG players spend way too much time trying to stay alive. Okay, I’ll give it to you that staying alive is an acceptable way to play. But what if we could make RPG death exciting? What if we could add a spin on dying that could make your RPG sessions more challenging and rewarding for your players?

I recently released Just Get Better, which — let’s be honest —  was an attempt to shoehorn my sword & sorcery ideas into the GMTK Game Jam’s theme. Surprisingly, it worked. But I didn’t realize how well it had worked until I played Blood West.

The Genius of Blood West

Blood West is pitched as a Wild West survival horror. What makes the game great is that it turns grinding into a fun and repeatable challenge.

Read about how you can apply Blood West's take on death to make your RPG sessions more interesting, on the Rising Phoenix Games blog.

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